Gesture Drawing: A Story-Based Approach by April Connors
Author:April Connors [Connors, April]
Language: eng
Format: azw3, pdf
ISBN: 9781351633215
Publisher: CRC Press
Published: 2017-09-25T04:00:00+00:00
Basic Technique: Step 4
Using previously established information from Steps 1–3, I can now Insert, Wrap, Overlap, or otherwise combine forms of my choosing and/or design with the cylinders from the previous half step (Chapter 4) to build a Volumetric Figure.
If Cylindrical (or other three-dimensional directional) information has not been indicated up until now, it is recommended to lay in any that is needed, so as to maintain consistency in the perspective the forms are to follow. If no such information is at all necessary and one chooses to develop one’s drawing in a more two-dimensional style, Step 3 regarding cylinders may be skipped; however, perspective should not be disregarded but communicated instead with precise Geography, or the two-dimensional distance between objects. We see this type of two-dimensional Perspective communicated successfully in 2D animation, both Western and Asian, where the graphic shape of, say, an eye or an ear has been foreshortened without the use of volumetric ideas. Perspective is not always stated directly but rather can be implied by spacing and graphic overlaps—that is, simply overlapping multiple 2D shapes on one another (see Figure 5.3). This is another facet of foreshortening.
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